
The resulting scenario is that you’re then launched into the air where you can’t hide from the beam assault. This usually occurs after you duck behind cover and the stone titan simultaneously strikes with its fist. Watch out for the kill combo of the ground punch into the main laser. The crux of the fight comes down to if the player can dodge its abilities. The Stone Titan summons no additional enemies, so targeting is fairly straightforward. Image: Hopoo Games via HGG / Jake Bosee General Strategy These are held inside a glowing core of rocks above the golem’s head before shooting out one at a time. The Titan’s final move summons additional lasers to fire at the player. The tricky part is that if the player is in motion, the Stone Titan will attempt to predict where the player is headed. Thankfully, this move is extremely telegraphed by a red ring on the ground, allowing for easy dodges. Being hit by this deals damage and knocks you into the air. Image: Hopoo Games via HGG / Jake BoseeĪlongside its primary, the Stone Titan will punch the ground, causing its fist to erupt underneath the player. A sustained blasting will easily end a run. The biggest thing to watch out for is getting caught out in the open by the attack. This on its own can be mitigated by dodging behind terrain, as the beam will not pass through obstacles. The beam will deal heavy damage through its duration, making it deadly for any player especially early in the game. The red line coming from its eye will slowly hone in on its target, firing after a short delay. The Titan’s primary attack is its massive laser. The Stone Titan is another potential early-game boss that delivers a surprising amount of damage that can easily catch the player off guard. Stone Titan Image: Hopoo Games via HGG / Jake Bosee Items like the Gasoline, Ukulele, Kjaro’s Band, Will-o’-the-Wisp, Unstable Tesla Coil, and Frost Relic trivialize the fight since the mobs will feed the player damage. Up front damage can also easily dispatch of the Queen, as she’s fairly easy to hit and has the base health values for a boss. Additionally, characters with good movement or movement items will do well since the Boss is immobile and telegraphs its attacks. This is an issue for the player since the teleporter zone is small and every single one of the queen’s abilities will clog it with hazards.Ĭharacters with good area of effect abilities (REX, Artificer, Captain, Void Fiend ect.) should excel in cleaning up the additional spawning mobs. The Beetle Queen tends to flood the battlefield with obstacles. General Strategy Image: Hopoo Games via HGG / Jake Bosee This “Beetlejuice” effect reduces most stats at a stacking value, so it’s highly advised to either kill off these bugs or avoid their zone of control.

They deal no damage but apply a debuff in an AOE around them. Lastly, when the Beetle Queen drops below half health, she begins launching flying beetles. Clearing this isn’t a top priority, however, since they yield no gold. These are a standard medium-sized enemy that can become an issue if too many stack up. Her other standard behavior is summoning two beetle guards. Otherwise, just be mindful of the acid pools. It’s possible to be hit by multiple projectiles at close range, kind of like a shotgun blast.

The best way to avoid this attack is to not stay too close to the Queen on the outside of her hitbox. These projectiles will leave behind damaging pools of acid. This boss’s behavior falls into two categories: damage and minion spawning.Īfter a short rev up, the Queen will fire several balls of acid in a cone-like trajectory.

One of the teleporter bosses that appears as early as the first stage is the Beetle Queen. Beetle Queen Image: Hopoo Games via HGG / Jake Bosee Let’s get right into our breakdown of the early teleporter bosses in Risk of Rain 2! 1. 1 Early Teleporter Bosses in Risk of Rain 2Įarly Teleporter Bosses in Risk of Rain 2.
